Thursday, 18 October 2012

More Thoughts.

So now I have decided my Beasties will take on a craft looking theme, setting it apart form Moshi monsters so its not so similar and tying in with the name, I need to rethink the game, giving the characters skills is proving difficult but as I said they will have them in the project plan I will keep trying to include them.
The Beasties world will also look crafty and stitched, not like Little Big Planet but with the nature of the game, this helps give it its own identity. I am trying to think of a game that ties in with the craft theme, even considering it teaching children how to stitch, then the Beastie they choose skill could be stitch, crochet or knit for example and depending on the Beastie they choose they will learn this but that seems not fun enough so I don't think ill set out to teach anything so I am back to the drawing board on game ideas. Everyone thought the skills seemed pointless as I do not want a battle system but I thought the game may seem boring without skills so I insisted and now its a nightmare.
I need to Email and to see if I can amend the skills I said my characters would have and if I can even get away with taking out the skills by stating why in the evaluation.

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